The report will contain system and game information, as well as your saved games. When that loads, browse to the install folder (if it is not automatically detected), optionally run the tests first, and then generate a report (it will be saved in the same location as the Analysis Tool). Please email with a brief description (or link to your post) and the report.zip file (or a Dropbox or Google drive link, etc) generated by the D:OS EE Analysis Tool (for Windows).Įxtract the zip file somewhere and run the AnalysisTool.exe. I know there is a skill book in the game, but that's only for one character - brandon should just give out 4 books on quest completion or something. I'm at a loss of what to do at this point, it seems bizarre that such an important skill is buried in a quest with a bug that I can find people complaining about since July 2014 on Steam. I've tried a combination of things, sending the ore to homestead, getting rid of the ore from the mines (NPC vendor) getting rid of and re-acquiring the ore from the Troll King's cave.Īnother odd point is that I is that I have 3 ore that for some reason won't stack with any other ore. I dropped her, and picked up Madora and at one point he gave only Madora the skill - so for some reason he's reading the rest of my party as having it. I've had Bairdotr in the party since the start, so I wasn't sure if her Tenebrium skill was causing an issue. Like many others, I did the mines first and picking up ore there created a quest update.īrandon gives me the appropriate dialogue, but no Tenebrium skill. I'm at the point where I've returned to Brandon in Silverglen to give him the ore, but it's bugged out and he won't give me the Tenebrium skill. I've created a report.zip file and will send it to the support email with a description roughly the same as this one. We've tried choosing not to restore the soul forge, or leaving the fusion behind, to no difference. Attempting to kill the character before using the teleporter makes no difference, they're forced into the dialogue even as a corpse. Attempting to progress from here leaves us stuck at an unresponsive teleporter gate a few areas later. Attempting to forcibly kill the character trapped in dialogue immediately brings the whole party to the start of the first garden again the place you end up after agreeing to Zixzax normally the first time, but the giant Leandra events don't replay. The other main character can progress on and trigger the death knight fight as normal. Zixzax asks if they're ready to leave, and the only option is 'continue', and after choosing that they're stuck in an empty dialogue box with a greyed-out 'continue' that isn't choosable, so the conversation can't be exited. After going through the teleporter after defeating Leandra, we're sent to the correct area: the area of the first garden with the death knights, but one of the main characters is forced into a conversation with Zixzax despite Zixzax not being in the area. We're playing the PC version of the game Hi, I'm the other player of that co-op game and I'll try and give a better picture of the problem. If this has the same cause, it may also be fixed in the next update.ĭid you try loading a save before defeating Leandra and choosing different options at the end (not performing the soul forge, leaving the sisters behind, etc). There was a similar issue fixed in the PC version, which will be in the next console patch, but the destination was different (start of Whispers of the Void, rather than the previous section of the End of Time). When you take the teleporter after defeating Leandra, it should lead to the First Garden, which is a new area in the End of Time, not back to where Zixzax is.
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